If you happen to be anywhere near Austin, TX next weekend (July 8-9) then mosey on down to [Texas Linux Fest 2016][txlf] and meet some of your friendly neighborhood GIMP crew!
If you happen to be anywhere near Austin, TX next weekend (July 8-9) then mosey on down to [Texas Linux Fest 2016][txlf] and meet some of your friendly neighborhood GIMP crew!
New version of GEGL and babl are out with new features, minor improvements, and fixes to accomodate upcoming GIMP 2.9.4.
With the past few releases, users on the 32-bit versions of Microsoft Windows platforms were plagued by an annoying bug — resizing a window crashed GIMP. We believe this to be fixed, and have released an updated installer.
For the past several months we’ve been working on GIMP mostly in the bugfix mode. It’s time to start updating the user manual for the upcoming release.
As part of building a new GIMP website we had to sort through all of the legacy pages in order to migrate content properly. A nice side effect of this sorting included addressing tutorials that were out of date (or in some cases, really out of date). This gave us …
The Windows installer packages for GIMP 2.8.16 were reported as corrupt when downloaded with the Microsoft Edge or Internet Explorer 11 browsers. The current installer package fixes this.
The Windows installer packages for GIMP 2.8.16 are reported as corrupt when downloaded with the Microsoft Edge or Internet Explorer 11 browsers. This is due to a policy by Microsoft.
Last weekend, we released a new version of GEGL, graph based image processing framework used by GIMP and other free/libre graphics applications.
This week, StreamComputing launches an educational initiative that aims to get more developers to study and use OpenCL in their projects. Within this project, up to 20 collaborators will port as many GEGL operations to OpenCL as possible.
Join us April 15-18 at the 11th annual Libre Graphics Meeting being hosted by Westminster School of Media Arts and Design in London, UK! Come and meet developers of free graphics software, participate in a workshop, and collaborate with other visual artists who choose to work in free software.